Aidan Williams - High Acuity

High Acuity is the personal weblog of Aidan Williams, a London-based Web Producer/Designer/Front-End Developer


June 22nd, 2009

New Apple iPhone 3G S

Two weeks ago I got a call from my brother:

Angus: “Hi bro, the new iPhone is out.”
Me: ”Really? Great! I’ll check the site.”
Angus: “… Oh and they updated the Macbook Pros.”
Me: “What!? Nooooo!”
Angus: * starts crying with laughter *

So two weeks after we bought our new 17” Macbook Pros, Apple update them. Hahaha!

Luckily the updates were just a 0.1GHz increase in processor speed, but we decided to get in touch with Apple anyway. We were within the time period where we could return them and get them replaced with latest ones, but we decided we were too busy with work to accommodate the disruption.

Instead we asked if there was anything else they could do and they refunded us both £100! Not bad at all, Apple. Thank you very much!

Apple iPhone 3G S

On Friday, I upgraded from my first generation iPhone 2G to an iPhone 3G S. I know I could have upgraded to the 3G for free last year, but I didn’t feel the need to do so and the 2G has served me well. In fact I wasn’t even sure I really needed to upgrade to the 3G S (sorry Apple). What are we really getting here? Faster processor, slightly improved camera, video recording, a voice-recording app, voice control, compass functionality, spotlight. And most of these will be free when anyone upgrades to the 3.0 update on the older generation iPhones, so that really just leaves just a few reasons to upgrade.

These are all things we may want but certainly not things we need. This isn’t a dig at Apple though, it’s really a testament to just how well the first iPhone was built.

Apple iPhone 3G S

I decided to buy the 16GB White version, purely to have something different to all my friends. Why not 32GB? Virtually everyone in the store was buying the 32GB version and on every tariff available from O2, the 32GB version cost one hundred pounds more than the 16GB model. £100 for an extra 16GB of memory? You can find countless 32GB USB flash drives on the net for around £35, and 16GB USB flash drives for £20. So I thought Apple’s price hike was a little steep and was their way of saying to customers “If you want the best, you’ll pay a premium!”.

Well, I really don’t need the extra 16GB. I saved £100 and I have an identical iPhone to the 32GB owners with more than enough space to accommodate my iTunes library.

Having used the new iPhone 3G S over the weekend, I have to admit I was surprised with how much faster both the 3G connection is than the 2G model, and the general speed of applications. The performance of games has especially improved on the 3G S, some of which chugged on the iPhone 2G model. The camera also seems a lot higher quality, producing sharper photos with better colour depth and the video is also surprisingly sharp too.

My favourite improvement is the compass functionality though. I’ve used Google maps on the iPhone to get to meetings a lot in the past, and generally find directions to places to visit all around London. I’m shocked my iPhone-owning friends don’t use this more just to open, type ‘bar’, ‘restaurant’, ‘café’ and find a place close to their current location. Now that Google Maps has had the compass functionality integrated, I don’t have to look at the street names so find out which direction I’m facing relative to the map, I just click the compass icon and the map will turn to face the direction I’m walking. Simply point and walk – perfect!

None of the improvements to the iPhone 3G S are life-changing when compared to previous generations, and I wouldn’t necessarily recommend people upgrade to it especially if you have the 3G version. Unless the iPhone is the only camera you use and you really crave the improvements and video options. And in reality all these changes really mean is that I’ll be able to find places with a little less fuss in Google maps, apps will run smoother, and maybe I’ll be posting more pictures taken with my iPhone.

Don’t get me wrong, I am very happy with my purchase though…. Apple has made some very nice improvements to an already brilliant product. Just don’t buy a white iPhone – it looks nice at first, but it gets dusty very quickly. I think Apple will probably do something quite special with the next iteration, like a complete overhaul of the design, greatly improved camera with a flash, much higher storage capacity as flash drives become more common and cheaper, etc.

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May 31st, 2009

Geek P0rn: New Apple Setup!

Sanj and I have spent the last year and a half debating what new computers we should invest in when we next upgraded and it ultimately came down to two choices: Should we go Mac and get 17” Macbook Pros and  Apple Cinema Displays? Or should we go PC, get great LED displays, very powerful desktop computers and buy ourselves separate laptops as well for the same price as the Apple setup?

After a couple of post-meeting visits to the Regent Street Apple store in Soho, and a bit more prodding from me, Sanj started coming round to the idea of switching to Mac. We decided to go ahead with the caveat that if they were hard to use or caused any problems for him, I would never be allowed to make any hardware choices in the company again. Haha – sounds good to me!

Apple 17" Macbook Pros & Cinema Displays in 2009

We ordered two 17” Macbook Pros, two 24” Cinema Displays, two Wacom Bamboo Tablets, and two Rain Design mStands, as well as a few other extras individually.

Apple 17" Macbook Pros & Cinema Displays in 2009

The packages arrived from China and were left sitting next to us in our offices upstairs while we focused on finishing two projects. We finally found the time to open them up and get everything set up and installed a few days later and we are both very happy people indeed. As with all Apple products it was fast and simple and, aside from a few questions as he’s getting used to the OS-X way of doing things, Sanj is loving his new Apple experience so far.

Apple 17" Macbook Pros & Cinema Displays in 2009

We were very dubious about the gloss on the 24” Cinema Displays that under certain light seemed unbearably reflective. We only ordered them after checking with Apple that we could return them within 14 days with no questions asked if we were unhappy with the results. However, the gloss has not been an issue for us so far at all. The performance of the screens is astounding with incredible bright colour reproduction, very high contrast ratios and a fantastic viewing angle. The design is also stunning and with the in-built magsafe connectors we can power our Macbooks straight from the displays and leave our other Macbook power adapters at home. We’ll see what we think after we’ve been using them for a couple of months.

Click here to view the extended version of this post and see some of my old setups.

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March 12th, 2009

Dance with me, make me Sway.

The iPhone really does seem like the perfect platform for games. With it’s touch screen, accelerometer and built-in internet access, it has more technology in it than most of the current line up of portable gaming devices. Super Monkey Ball was one of the first games released and it’s the perfect game to showcase the iPhone’s abilities; using the accelerometer to move the character around the platform and the graphics are great! But the initial controls were pretty harsh and unforgiving. After a fun first few games, it quickly lost its appeal.

I’ve bought a lot of games on the iPhone since then and that pretty much sums up my experience with them so far. They’re fun and novel for the first few minutes but the excitement wears off quickly and I’ve generally thought of most iPhone games as novelty tech demos…

… Until now.

sway

Sway is a new game for the iPhone which for me rivals the addictive gameplay and replayability of Tetris, along with the innovation and similar graphical style of Little Big Planet.

sway

You control the hands and body of your character and the aim is to ‘sway’ to the end of the level, collecting stars and keys in order to unlock new levels and characters. The graphics are genuinely beautiful and the stunning rag-doll physics is extremely entertaining – you will spend a lot of time just swinging your character in random directions around the level (and probably most often off the screen!) just to watch the way it moves.

sway

While the whole concept of the game sounds like it’s going to be a little complicated to play (and it will take a few minutes to get used to the controls) the interface is brilliantly simple and very intuitive.

sway

I haven’t been surprised by or enjoyed a game on any platform quite as much as this in a long time (with the exception perhaps of Little Big Planet on the PS3!). I’m sure Sway will be a lot like Marmite for many people: You’ll either love it or hate it. But for me I’m glad this developers has managed to harness the power and technology on the iPhone to create a thoroughly enjoyable game.

sway

Sway is well worth the £2.99 price tag and they’re already working on a free update with 10 news levels and 3 more characters to play! Check out the trailer for Sway here. My only issue with the game is that my girlfriend is loving it and won’t give my phone back!

sway

I also recently discovered that many of the games which I initially had some niggles with have had updates and new content via iTunes! The controls of Super Monkey Ball have been significantly improved and it is now far more playable than before!

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